Bullet Pandemonium
Age: 17. Language: C# Framework: XNA
This was my first game that I felt was actually 'complete' enough to be called a game
I produced it for my A2 computing coursework, along with an accomponing 300+ page documentation/writeup!
I made all the graphics, sound effects, and levels by myself. The music was by FantomenK And the only code that was not produced by me was the Bloom, and Game screen management code, which were adapted from XNA samples.